


Note that Tasha’s Cauldron of Everything published an updated version of See myįor a breakdown of the math comparing melee cantrip spells to normal martial Reasons for enemies to not move away from you, which is sorely needed in 5eīecause opportunity attacks are usually not a serious deterrent. Booming Blade has the added benefit of providing extra Trigger the bonus damage, you will consistently deal more damage thanĪttacking normally. You can use War Magic with either Booming Blade or Green-Flame Blade and Booming Blade SCAG / TCoE (Optional): If.To minimize the damage you take between turns. Blade Ward PHB: Once you get War Magic, this will probably supplant Dodge when you need.Optional spells are marked below with (Optional) following the spell’s name. These spells are considered optional rules, as described in Tasha’s Cauldron of Everything. Consult your DM before deciding to use these spells. Portions of the materials used are property of Wizards of the Coast. RPGBOT is unofficial Fan Content permitted under the Fan Content Policy. Keep in mind that the state of the meta periodically changes as new source materials are released, and the article will be updated accordingly as time allows. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. We also won’t cover Unearthed Arcana content because it’s not finalized, and we can’t guarantee that it will be available to you in your games. We will not include 3rd-party content, including content from DMs Guild, in handbooks for official content because we can’t assume that your game will allow 3rd-party content or homebrew. Blue: Fantastic options, often essential.Red: Bad, useless options, or options whichĪre extremely situational.RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Also remember that yourĬantrips are not limited to Abjuration/Evocation. Total of 4 spells which you can learn that go beyond the school limitation.įor advice on spells which go beyond this limitation. BecauseĮldritch Knights are mostly limited to abjuration and evocation spells, I’llįocus on those spells here, but I will address some notable options for the Who take Magic Initiate may also find this section beneficial. This section applies almost exclusively to Eldritch Knights.
